jMonkeyEngine
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
I am Riccard Balbo, a freelance developer.
I develop full stack web applications, software, iot and more.
Feel free to contact me for a quote or for more information.
I develop custom web applications, software and websites.
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
The homepage of jMonkeyEngine
A liquid companion for Alby
The e-commerce for La Rabiosa wine maker
A library for user-submitted content for the jMonkeyEngine community
I develop and contribute to open source projects.
See my GitHub profile for more.
If you appreciate my open source work and would like to support future projects, you can offer me a coffee
Steam Audio (phonon) implementation for jMonkeyEngine.
DDSWriter is a command-line utility and java library to write compressed and uncompressed DDS.
A minimalistic immediate gui for jmonkeyengine
Just some barebone Screen space reflections shader
This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.
Blender 3.3 addon that renders effekseer effects in blender's viewport.
An FPS demo made with jMonkeyEngine
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
OcclusionParallaxMapping for jMonkeyEngine
Over the years I have gained experience in various fields, including game development, 3D art and full-stack web development.