jMonkeyEngine Homepage
The homepage of jMonkeyEngine
I am Riccardo Balbo, a freelance developer.
I develop full stack web applications, software, iot and more.
Feel free to contact me for a quote or for more information.
I develop custom web applications, software and websites.
The homepage of jMonkeyEngine
A library for user-submitted content for the jMonkeyEngine community
The e-commerce for La Rabiosa wine maker
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
A liquid companion for Alby
I develop and contribute to open source projects.
See my GitHub profile for more.
If you appreciate my open source work and would like to support future projects, you can offer me a coffee
JCubemapAssembler is a java application that can be used to assemble six separate face images into a single cubemap and export it as a dds file.
An FPS demo made with jMonkeyEngine
Blender 3.3 addon that renders effekseer effects in blender's viewport.
This is a library that uses java bindings for Khaled Mamou's V-HACD to decompose concave meshes into hull-shapes in jmonkey engine.
Just some barebone Screen space reflections shader
A minimalistic immediate gui for jmonkeyengine
Java bindings for V-HACD (https://github.com/kmammou/v-hacd)
This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.
OcclusionParallaxMapping for jMonkeyEngine
Over the years I have gained experience in various fields, including game development, 3D art and full-stack web development.