I am Riccardo Balbo, a freelance developer working on game technology, graphics, backend systems, web applications and open protocols.

I like practical software, small teams, and projects that move from a rough idea to something people can actually use.

P.IVA 05607610283

Project highlights

A small selection of engines, libraries and production web work.

Open source work

Open source projects I've built and repositories I maintain or contribute to.

4.6K GitHub stars
153 open source projects
27 languages used
2.1K contributions last year

NostrGameEngine nostr4j

Powerful Nostr client library with NostrRTC, Blossom, Wallets and much more.

jme-igui

A minimalistic immediate gui for jmonkeyengine

anser-liquid

Anser is a client-side web app that uses the Alby extension's liquid integration to provide a simple interface to the Liquid Network.

NostrGameEngine ngengine

A game engine and framework for building games and applications integrated with the Nostr ecosystem

JCubemapAssembler

JCubemapAssembler is a java application that can be used to assemble six separate face images into a single cubemap and export it as a dds file.

jme-effekseerNative

This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.

nostrduino

Nostr and NWC for ESP32 Arduino

v-hacd-java-bindings

Java bindings for V-HACD (https://github.com/kmammou/v-hacd)

hypergate

Hypergate is a zero-configuration, peer-to-peer encrypted tunnel that enables easy communication between Docker containers and/or physical machines located anywhere, even behind NAT.

jme3-bullet-vhacd

This is a library that uses java bindings for Khaled Mamou's V-HACD to decompose concave meshes into hull-shapes in jmonkey engine.

NostrGameEngine libdatachannel-java

A fork of libdatachannel C Java wrappers: libdatachannel-java intended to be used within the Nostr Game Engine codebase.

DDSWriter

DDSWriter is a command-line utility and java library to write compressed and uncompressed DDS.

blender_effekseer_addon

Blender 3.3 addon that renders effekseer effects in blender's viewport.

jMonkeyEngine jmonkeyengine

A complete 3-D game development suite written in Java.

NostrGameEngine nge-platforms

A collection of platform-specific code exposed through a single API (HotSpot, GraalVM, Android, TeaVM, iOS)

Skills

Over the years I have gained experience in various fields, including game development, 3D art and full-stack web development.

Contact

If you have a paid project or need focused technical help, I am available for prototypes, integrations, game technology, backend systems and open protocol work.