jMonkeyEngine
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
I am Riccardo Balbo, a freelance developer.
I develop full stack web applications, software, iot and more.
Feel free to contact me for a quote or for more information.
I develop custom web applications, software and websites.
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
The e-commerce for La Rabiosa wine maker
A game engine and framework for building games and applications integrated with the Nostr ecosystem
A library for user-submitted content for the jMonkeyEngine community
The homepage of jMonkeyEngine
A liquid companion for Alby
I develop and contribute to open source projects.
See my GitHub profile for more.
If you appreciate my open source work and would like to support future projects, you can offer me a coffee
DDSWriter is a command-line utility and java library to write compressed and uncompressed DDS.
A minimalistic immediate gui for jmonkeyengine
Blender 3.3 addon that renders effekseer effects in blender's viewport.
An AI assistant for jMonkeyEngine and related projects.
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
An FPS demo made with jMonkeyEngine
Steam Audio (phonon) implementation for jMonkeyEngine.
Just some barebone Screen space reflections shader
This is a library that uses java bindings for Khaled Mamou's V-HACD to decompose concave meshes into hull-shapes in jmonkey engine.
Over the years I have gained experience in various fields, including game development, 3D art and full-stack web development.