jMonkeyEngine
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
I am Riccardo Balbo, a freelance developer.
I develop full stack web applications, software, iot and more.
Feel free to contact me for a quote or for more information.
I develop custom web applications, software and websites.
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
A liquid companion for Alby
The homepage of jMonkeyEngine
The e-commerce for La Rabiosa wine maker
A library for user-submitted content for the jMonkeyEngine community
A game engine and framework for building games and applications integrated with the Nostr ecosystem
I develop and contribute to open source projects.
See my GitHub profile for more.
If you appreciate my open source work and would like to support future projects, you can offer me a coffee
A nostr-tools inspired library for Arduino (and other) microcontrollers. With NWC support
Just some barebone Screen space reflections shader
OcclusionParallaxMapping for jMonkeyEngine
A small game made with p5js+webgl
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
Java bindings for V-HACD (https://github.com/kmammou/v-hacd)
JCubemapAssembler is a java application that can be used to assemble six separate face images into a single cubemap and export it as a dds file.
A minimalistic immediate gui for jmonkeyengine
This is a library that uses java bindings for Khaled Mamou's V-HACD to decompose concave meshes into hull-shapes in jmonkey engine.
Over the years I have gained experience in various fields, including game development, 3D art and full-stack web development.