jMonkeyEngine
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
I am Riccard Balbo, a freelance developer.
I develop full stack web applications, software, iot and more.
Feel free to contact me for a quote or for more information.
I develop custom web applications, software and websites.
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
A library for user-submitted content for the jMonkeyEngine community
A liquid companion for Alby
The e-commerce for La Rabiosa wine maker
The homepage of jMonkeyEngine
I develop and contribute to open source projects.
See my GitHub profile for more.
If you appreciate my open source work and would like to support future projects, you can offer me a coffee
This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
This is a library that uses java bindings for Khaled Mamou's V-HACD to decompose concave meshes into hull-shapes in jmonkey engine.
DDSWriter is a command-line utility and java library to write compressed and uncompressed DDS.
A nostr-tools inspired library for Arduino (and other) microcontrollers. With NWC support
JCubemapAssembler is a java application that can be used to assemble six separate face images into a single cubemap and export it as a dds file.
OcclusionParallaxMapping for jMonkeyEngine
A small game made with p5js+webgl
Just some barebone Screen space reflections shader
Over the years I have gained experience in various fields, including game development, 3D art and full-stack web development.