Nostr Game Engine
A game engine and framework for building games and applications integrated with the Nostr ecosystem
I am Riccardo Balbo, a freelance developer.
I develop full stack web applications, software, iot and more.
Feel free to contact me for a quote or for more information.
I develop custom web applications, software and websites.
A game engine and framework for building games and applications integrated with the Nostr ecosystem
A liquid companion for Alby
The e-commerce for La Rabiosa wine maker
The homepage of jMonkeyEngine
A library for user-submitted content for the jMonkeyEngine community
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
I develop and contribute to open source projects.
See my GitHub profile for more.
If you appreciate my open source work and would like to support future projects, you can offer me a coffee
A game engine and framework for building games and applications integrated with the Nostr ecosystem
An AI assistant for jMonkeyEngine and related projects.
A small game made with p5js+webgl
This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.
An FPS demo made with jMonkeyEngine
This is a library that uses java bindings for Khaled Mamou's V-HACD to decompose concave meshes into hull-shapes in jmonkey engine.
OcclusionParallaxMapping for jMonkeyEngine
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
DDSWriter is a command-line utility and java library to write compressed and uncompressed DDS.
Over the years I have gained experience in various fields, including game development, 3D art and full-stack web development.