Nostr Game Engine
A game engine and framework for building games and applications integrated with the Nostr ecosystem
I am Riccardo Balbo, a freelance developer.
I develop full stack web applications, software, iot and more.
Feel free to contact me for a quote or for more information.
I develop custom web applications, software and websites.
A game engine and framework for building games and applications integrated with the Nostr ecosystem
The e-commerce for La Rabiosa wine maker
A library for user-submitted content for the jMonkeyEngine community
A liquid companion for Alby
The homepage of jMonkeyEngine
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
I develop and contribute to open source projects.
See my GitHub profile for more.
If you appreciate my open source work and would like to support future projects, you can offer me a coffee
OcclusionParallaxMapping for jMonkeyEngine
An AI assistant for jMonkeyEngine and related projects.
JCubemapAssembler is a java application that can be used to assemble six separate face images into a single cubemap and export it as a dds file.
This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.
Just some barebone Screen space reflections shader
A game engine and framework for building games and applications integrated with the Nostr ecosystem
Steam Audio (phonon) implementation for jMonkeyEngine.
Hypergate is a zero-configuration, peer-to-peer encrypted tunnel that enables easy communication between Docker containers and/or physical machines located anywhere, even behind NAT.
Java bindings for V-HACD (https://github.com/kmammou/v-hacd)
Over the years I have gained experience in various fields, including game development, 3D art and full-stack web development.