jMonkeyEngine
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
I am Riccardo Balbo, a freelance developer.
I develop full stack web applications, software, iot and more.
Feel free to contact me for a quote or for more information.
I develop custom web applications, software and websites.
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
The homepage of jMonkeyEngine
A game engine and framework for building games and applications integrated with the Nostr ecosystem
The e-commerce for La Rabiosa wine maker
A liquid companion for Alby
A library for user-submitted content for the jMonkeyEngine community
I develop and contribute to open source projects.
See my GitHub profile for more.
If you appreciate my open source work and would like to support future projects, you can offer me a coffee
Java bindings for V-HACD (https://github.com/kmammou/v-hacd)
This is a library that uses java bindings for Khaled Mamou's V-HACD to decompose concave meshes into hull-shapes in jmonkey engine.
This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.
Hypergate is a zero-configuration, peer-to-peer encrypted tunnel that enables easy communication between Docker containers and/or physical machines located anywhere, even behind NAT.
Steam Audio (phonon) implementation for jMonkeyEngine.
JCubemapAssembler is a java application that can be used to assemble six separate face images into a single cubemap and export it as a dds file.
A minimalistic immediate gui for jmonkeyengine
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
An AI assistant for jMonkeyEngine and related projects.
Over the years I have gained experience in various fields, including game development, 3D art and full-stack web development.