jMonkeyEngine Homepage
The homepage of jMonkeyEngine
I am Riccardo Balbo, a freelance developer.
I develop full stack web applications, software, iot and more.
Feel free to contact me for a quote or for more information.
I develop custom web applications, software and websites.
The homepage of jMonkeyEngine
A liquid companion for Alby
A library for user-submitted content for the jMonkeyEngine community
The e-commerce for La Rabiosa wine maker
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
A game engine and framework for building games and applications integrated with the Nostr ecosystem
I develop and contribute to open source projects.
See my GitHub profile for more.
If you appreciate my open source work and would like to support future projects, you can offer me a coffee
An AI assistant for jMonkeyEngine and related projects.
OcclusionParallaxMapping for jMonkeyEngine
This is a library that uses java bindings for Khaled Mamou's V-HACD to decompose concave meshes into hull-shapes in jmonkey engine.
An FPS demo made with jMonkeyEngine
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
Just some barebone Screen space reflections shader
Java bindings for V-HACD (https://github.com/kmammou/v-hacd)
JCubemapAssembler is a java application that can be used to assemble six separate face images into a single cubemap and export it as a dds file.
A small game made with p5js+webgl
Over the years I have gained experience in various fields, including game development, 3D art and full-stack web development.