jMonkeyEngine Homepage
The homepage of jMonkeyEngine
I am Riccardo Balbo, a freelance developer.
I develop full stack web applications, software, iot and more.
Feel free to contact me for a quote or for more information.
I develop custom web applications, software and websites.
The homepage of jMonkeyEngine
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
A liquid companion for Alby
A game engine and framework for building games and applications integrated with the Nostr ecosystem
A library for user-submitted content for the jMonkeyEngine community
The e-commerce for La Rabiosa wine maker
I develop and contribute to open source projects.
See my GitHub profile for more.
If you appreciate my open source work and would like to support future projects, you can offer me a coffee
JCubemapAssembler is a java application that can be used to assemble six separate face images into a single cubemap and export it as a dds file.
A nostr-tools inspired library for Arduino (and other) microcontrollers. With NWC support
Hypergate is a zero-configuration, peer-to-peer encrypted tunnel that enables easy communication between Docker containers and/or physical machines located anywhere, even behind NAT.
Blender 3.3 addon that renders effekseer effects in blender's viewport.
Just some barebone Screen space reflections shader
Steam Audio (phonon) implementation for jMonkeyEngine.
This is a library that uses java bindings for Khaled Mamou's V-HACD to decompose concave meshes into hull-shapes in jmonkey engine.
A game engine and framework for building games and applications integrated with the Nostr ecosystem
This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.
Over the years I have gained experience in various fields, including game development, 3D art and full-stack web development.