Nostr Game Engine
A game engine and framework for building games and applications integrated with the Nostr ecosystem
I am Riccardo Balbo, a freelance developer.
I develop full stack web applications, software, iot and more.
Feel free to contact me for a quote or for more information.
I develop custom web applications, software and websites.
A game engine and framework for building games and applications integrated with the Nostr ecosystem
A library for user-submitted content for the jMonkeyEngine community
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contributed as core developer.
The homepage of jMonkeyEngine
The e-commerce for La Rabiosa wine maker
A liquid companion for Alby
I develop and contribute to open source projects.
See my GitHub profile for more.
If you appreciate my open source work and would like to support future projects, you can offer me a coffee
An FPS demo made with jMonkeyEngine
A nostr-tools inspired library for Arduino (and other) microcontrollers. With NWC support
A game engine and framework for building games and applications integrated with the Nostr ecosystem
A minimalistic immediate gui for jmonkeyengine
Java bindings for V-HACD (https://github.com/kmammou/v-hacd)
OcclusionParallaxMapping for jMonkeyEngine
Just some barebone Screen space reflections shader
DDSWriter is a command-line utility and java library to write compressed and uncompressed DDS.
Blender 3.3 addon that renders effekseer effects in blender's viewport.
Over the years I have gained experience in various fields, including game development, 3D art and full-stack web development.