jMonkeyEngine
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contribute as core developer.
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contribute as core developer.
A small 2d game made in p5js and webgl
An overly complex raytraced pong game.
Spawns a drone runner on demand on Scaleway.
A small game made with p5js+webgl
Just some barebone Screen space reflections shader
DDSWriter is a command-line utility and java library to write compressed and uncompressed DDS.
jMonkeyEngine is an OpenGL+Java 3d game engine to which i contribute as core developer.
JCubemapAssembler is a java application that can be used to assemble six separate face images into a single cubemap and export it as a dds file.
An FPS demo made with jMonkeyEngine
This is a library that uses java bindings for Khaled Mamou's V-HACD to decompose concave meshes into hull-shapes in jmonkey engine.
A minimalistic immediate gui for jmonkeyengine
Steam Audio (phonon) implementation for jMonkeyEngine.
A self hosted Value4Value solution to split donations with repo contributors and more.
This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.
Hypergate is a zero-configuration, peer-to-peer encrypted tunnel that enables easy communication between Docker containers and/or physical machines located anywhere, even behind NAT.
Blender 3.3 addon that renders effekseer effects in blender's viewport.
Java bindings for V-HACD (https://github.com/kmammou/v-hacd)
An AI assistant for jMonkeyEngine and related projects.
OcclusionParallaxMapping for jMonkeyEngine